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MY TREASURE BOX | Video-Tutorials, 3D Models, PBR-Materials, Skyboxes, VFX, Scripts, Plugins, Games, Blender Addons, Substance Files, Unreal Engine Treasures. Guides, Articles, Tips & Trick, News
In this Video I am going over the workflow and process to convert a Dyamesh into a Zremesh with nice low-poly topology.
Zbrush gives every Creator a lot of freedom.
However, it’s crucial to find effecient workflows to create low-poly game assets useable for Roblox Studio.
In this Video Tutorial I am talking about the infinitive Modeling and Sculpting possibilities using the power of Zbrush and Dynamesh.
And of course, the most important part. The fastest, best and most efficient way to convert your hard-surface modeling details into a Low-Poly Mesh useable for Roblox Studio.
In this tutorial, I’ll share with you the process of how I create my own unique Roblox Avatars using Zbrush and the Decimation Master.
I’ll start explaining the process to create a highly optimized Roblox Character designed and customized to stand out in the Roblox universe.
This Series contains 6 Videos.
I’ll take you through my experience with 3D modeling, teaching you the techniques I used to create detailed and engaging models for my avatar.
Whether you’re a beginner or an experienced modeler, my step-by-step guide will help you enhance your skills.
This Series contains 6 Videos.
In this Video-Tutorial I am going to show you one of the fastest methods to create any custom Roblox Materials of your choice. And yes, all of them are 100% seamless and tillable. And of course, all are PBR-Materials.
Which means, I am showing you step-by-step how to create Color, Metallic, Roughness and Normal Maps which you can plug into your Roblox Surface Appearance.
This Series contains 7 Videos showing you my process creating a Roblox Helmet.
Using Blender for modeling, Substance Painter for texturing. Rendering using UE5.
This is the start of my Roblox Yodel Models. A Series of funny and iconic Avatars, all designed for Roblox.
Yes, that’s him, Snake Plissken, trying to Escape from New York.
Having fun creating some iconic fiction movie characters. Check them out and let me know which one you would like me to build next!
Here’s a sneak peek into how I crafted my tiny stylized Roblox Home.
I’ll walk you through the fun stuff: AI Concept Art, Zbrush Sculpting, and Substance Painter for texturing and painting.
Dive into my journey of Roblox game creation with this guide on 3D model design!
From initial concept Design to final creations in Roblox Studio. I’m sharing my process to crafting detailed, game-ready props that will transform your Roblox Games.
In this session I am going to show you how to sculpt quickly a high-fidelity asset using Zbrush.
Texturing & Baking in Substance Painter. Texture Map Creation and PBR-Material for Roblox Studio.
This Video is a series contains 3 Videos.
This video tutorial is designed to help Roblox creators understand the setup and usage of a Roblox Gamepass within their games. The best part? No coding is needed.
Note:
Eerything can be customized to your needs.
In the second part of the Roblox Gamepass Template Tutorial I am going through the Setup of the LUA Script Template.
You don’t need to code anything. Just use my Template. You can easy exchange your own custom sound files, meshes, etc.
That’s my Roblox Hangout Place. Just Join Me.
Let’s have fun, create awesome Game Design Experiences.
Find PBR-Materials, Scripts, Visual Effects, some of my 3D Models and useful interactive features.
Ready to turn your 3D masterpieces into rigid accessories that perfectly fit your avatar? This chill tutorial will walk you through the process, from importing your design to flaunting it on your character.
Here are three easy steps to get your Roblox group up and running with the right permissions.
By the end of this mini-tutorial, you’ll have your new group set up so other members can edit your Place File using TeamCreate in Roblox Studio.
When exporting Normal Maps from Substance Sampler, switching the project settings from OpenGL to DirectX shows no difference. The Normal Maps export only in DirectX format, causing issues in OpenGL-based engines where shadows appear upside down. This indicates the OpenGL export isn’t functioning correctly.
Here is my quick Workaround to fix the export issue instantly.
The Roblox Animation Kit is a dynamic package designed to bring your Roblox avatar to life. It’s packed with a variety of cool, high-quality animations that are ready to use.
Whether your avatar is dancing, jumping, running, or simply expressing itself, this kit has got you covered.
This Blender Addon is Free and lets you adjust the UVs with a click to a straight square.
This Set of PBR-MATERIALS is ready to use for Roblox Studio.
Direct Download Links:
How To Copy a Terrain from One Place File to Another
That Roblox Studio plugin allows you to save any Terrain from any Roblox Place File (.rbxl) –> and then you can load the terrain into any other Roblox File of your choice.
The Forest Pack includes trees, bushes, plants, flowers, boulders, rocks, logs, a tree stump and several ground details.
Trees and Bushes are broken into different parts: a trunk, a soil plane, and the leaves. Soil plane is optional to blend with the terrain.
This pack contains the entire .rbxl File from Roblox and the Showcase of „Beyond The Dark“ Tech Demo Project.
It includes various 3D-Model props, a futuristic space station, Alien Plants, and much more.
This is the sample place file for the Assemble of the Roblox Environmental Art tutorial curriculum. At this stage in the process, the experience contains:
A sample asset library with both modular assets, prop assets, and custom materials to construct the environment.
Experience the pinnacle of vehicular adventure in Roblox with this fantastic vehicle pack.
DIRECT DOWNLOAD LINK ROBLOX STUDIO .rbxl FILE
Discover an exquisite collection of meticulously designed and finely-tuned vehicles, ready to take you on thrilling journeys through the expansive Roblox universe.
A modernized Racing Template! Includes a fully rigged and drivable cool looking dune buggy with an improved model, PBR materials, and enhanced gameplay features.
The racing system has been built to be easily extendable and customizable. Multiple races can be created in an experience and have min/max players, laps, etc. configured individually.
Open this Experience-Box with Roblox Studio and get a direct look behind the scenes. And additional to that, explore every single additional Asset Pack used for that Roblox Game.
This benchmark showcase is a deep dive into some of the best features currently available on Roblox, pushing the boundaries of motion fidelity using some of the newest features available.
Are you ready to level up your game environment with a custom skybox?
Here’s your mini-guide to creating a stunning custom Roblox skybox using Blender.
Material Variants can be used to create new materials or to override Studio default materials. They are used on parts and terrain to create a unique look for your experience.
- Includes Modular Building Kit
- 8 Material Variants
Quickly load any character into your game for testing, streamlining the development process.
Convert parts into terrain, making it easier to integrate custom geometry with Roblox’s terrain system.
Fill gaps and align parts precisely, ensuring seamless connections between objects.
These packs provide a wide range of low-poly assets for different environments and themes, perfect for creating diverse and engaging Roblox games.
Bookmarks and saves the Camera Position and Attributes inside Roblox Studio.
Paint terrain and materials like a brush, providing an intuitive way to modify landscapes.
Change material properties with ease, allowing for quick adjustments to part appearances.
Advanced animation tool for creating smooth and detailed animations within Roblox.
Paint terrain and materials like a brush, providing an intuitive way to modify landscapes.
Advanced building tools for more efficient construction, including precise movement, resizing, and rotation.
Resize entire models easily, maintaining proportions and saving time on adjustments.